Angel Cartel

Vorkommen: LowSec, NullSec
Erlaubte Schiffe: alle
Typ: Anomalie (Combat)
Deutscher Titel: Einsamer Angel-Versammlungsort

Popup: Operating from the heart of the Curse region, the Angel Cartel is today the largest and best organized of the space-based criminal factions. The Angels are divided into several groups, each with a very special function; it is commanded by the Dominations. In the century they've been lurking in deep space, they have stolen, plundered, or sabotaged countless number of ships and kidnapped, assaulted, or murdered thousands of people. The Angels recruit members from all the races, and are thus not bound to any one zone of operation; instead, their reach spans almost the entire known universe. Many believe that the Angels got their power by uncovering Jovian technologies hidden in their ancient homeworlds, now infested by the Angel Cartel.


Angel Forsaken Rally Point Variante 1

Man landet an einer Wolke, in der einige Trümmerteile von einer Raven, einer Scorpion und einer Megathron verteilt sind.

Erste Welle

  • 1-2 Battleships (Gist Nephilim/Saint) - Target Painter
  • 1-3 Elite Cruiser (Arch Gistum Centurion/Liquidator/Marauder/Phalanx)

Zweite Welle

  • 2-3 Battleships (Gist Nephilim/Saint) - Target Painter
  • 2-3 Elite Frigates (Arch Gistii Ambusher/Impaler/Hunter/Raider)

Dritte Welle

  • 2-3 Battleships (Gist Malakim/Throne)
  • 2-3 Cruiser (Gistum Centurion/Liquidator/Marauder/Phalanx)

Vierte Welle

  • 2-3 Battleships (Gist Cherubim/Seraphim)
  • 2-3 Elite Frigates (Arch Gistii Outlaw/Hijacker/Rogue/Thug) - web/scramble

Fünfte Welle

  • 3-4 Battleships (Gist Cherubim/Seraphim)
  • 3-4 Battlecruiser (Gistatis Legatus/Praefectus/Primus/Tribunus)

Sechste Welle

  • 3-4 Battleships (Gist Cherubim/Seraphim)
  • 3-4 Elite Cruiser (Arch Gistum Centurion/Liquidator/Marauder/Phalanx)

Siebte Welle

  • 3-4 Battleships (Gist Malakim/Throne)